Ideas / Suggestions / TO DO

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    Magn0S[GM]
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    Registration date : 2008-01-29

    Ideas / Suggestions / TO DO

    Post by Magn0S[GM] on Thu Jul 21, 2011 6:26 pm

    Helbreath Offline:

    ===================================================
    1° - O Mundo.
    Criar novos mapas, mapas realmente grandes, criar uma nova Begginer Zone, e teria uma verdadeira hierarquia nos mapas.

    A criar os mapas.
    Begginer Zone (Hunt Map) - (Go to Travellers Valley and Traveller Vigale) (No lvl limit)
    Traveller Vilage (ShopStore Map) (Back to Begginer Zone) (No lvl limit)
    Travellers Valey (Hunt Map) - (Go to Hunters Valley) (No lvl limit)
    Hunters Valley (Hunt Map/Find Quests) (Go to Trav. Valey & Ancient Dungeons & Coral City) (No lvl limit)
    Ancient Dungeons (Hunt Map / Npc's quest target)
    Coral City (The first citie where the traveller will find) (Shop lvl 2 / Hunt Map / New Quests
    ===================================================
    Boss:
    Barlog, Hellclaw, Tigerworm, Wyvern, Fire-Wyvern, Death-Wyvern, Abaddon.
    ===================================================
    Eventos: ????
    ===================================================
    Prophcy's:
    Ancient Prophecy = Ancient Tablets
    Elemental Powers = Ice Elmental Sword / Medusa Sword / Xelima Power
    ===================================================
    Gold:
    Gold will be very usefull in this game.
    You can get gold by killing mobs (npc drops..) and selling itens for the vendors.
    The gold drop is based in NPC Exepience.

    You will need the gold to:
    Buy Items: When you start play, you will only be able to see a noob sell list, will be something like Shop Lvl, Exemple:
    Lvl 1~25 > Shop lvl 1 (Pots, Weak weapons)
    Lvl 26~40 > Shop lvl 2 (lvl 1 + Shields + Armors begginers)
    Lvl 41~70 > Shop lvl 3 (lvl 2 + Armors + Weapons + Wands + Silver/Gold ring/neck)
    Lvl 71~100 > Shop lvl 4 (lvl 3 + Weapons + Shields + Armors)
    Lvl 101~130 > Shop lvl 5 (lvl 3 + Armors (specials))
    Lvl 131~150 > Shop lvl 6 (lvl 4 + Weapons + Wands + Necks + Rings)
    Lvl 151~160 > Shop lvl 7 ...
    Lvl 161~170 > Shop lvl 8 ...
    Lvl 171~180 > Shop lvl 9 ...

    You also will need gold for Repair itens, Teleporting, Buy messages, buy spells.
    ===================================================
    Magics:
    Recal magics will be desabled.
    Maybe ill think something like Teleport Magic (Randons teleports...)

    ===================================================
    Missions

    - Kill amount of monsters
    - Kill amount of monsters in certain time
    - Visit somewhere in any map
    - Saving people
    - Finding things (Itens, miscs...)
    -
    ===========================================================================

    To Do:

    -Change quest system.
    -Sell item list..., open new itens when you get a certain level, or when you vanquish a quest/hunt.
    -Change walk/run system in Mercenary's.
    -Add Magician Mercenary's.
    -Put armors in Mercenary. DONE
    -Put many paralized Neutral Mobs helper, like, Dvlin, McGaffin, Perry, Master Class, and others (news) around thr world and you can talk with each other. HALF DONE
    -Create Summon's Helpers. (Warrior/Magician) DONE
    -Put "Teleport to Guild House" in Guild Officer. In Guild House, some new members will be there, some have hunts for you, other have itens to trade. And maybe, add a "new" Shop Keeper.

    -Slayer System-Upgrade Npc's Elements


    *NPC Titles for Player
    I will wuse NPC Titles or NPC Class Titles?
    I'm thinking about use Class Titles:
    Common 3000/6000/12000/24000/48000/92000
    Master 2000/4000/8000/16000/32000/64000
    Elite 1000/2000/40000/8000/16000/32000

    If you active the Title the damage against the same npc class increased by 2% of each npc title level.
    In a max of 5 titles, you can get +10% of maximum extra dmg.

    ===========================================================================
    Gambits:

    -Same as Final Fantasy. It will help you to command the party members.

    ===========================================================================


    Last edited by Magn0S[GM] on Tue Jul 26, 2011 1:01 am; edited 1 time in total
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    Magn0S[GM]
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    Number of posts : 177
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    Re: Ideas / Suggestions / TO DO

    Post by Magn0S[GM] on Tue Jul 26, 2011 12:59 am

    Save Crystal

    Create a Crystal or ManaStone to SAVE / LOAD Game.

    If you logout without save your account in a Stone, it will not save the char files!.

    Put Save Crystals in different maps, one far from each other.

    (Code: Easy)
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    Magn0S[GM]
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    Re: Ideas / Suggestions / TO DO

    Post by Magn0S[GM] on Wed Jul 27, 2011 12:38 am

    Boss Targert: 1

    IDEIA: Fazer com que o primeiro inimigo realmente forte seja conhecido pelo jovem guerrero: Hellclaw, HC esta tentando em algum lugar em algum mapa destruir uma pedra, esta é uma pedra que foi criada antigamente por um dos deuses Aresien ou Eldiniel para proteger o do continente de helbreath.

    (Missao: Impedir que a pedra seja destruida)


    Boss Target: 2

    TW

    Boss Target: 3
    WYV

    Boss Target: 4
    FW

    Ideias a implementar: Hell's Gate (Partao do Inferno, um caminho que leva ao Abaddon)


    IDEIA de como impedir O GRANDE EVENTO

    O Mago do mau que esta tentando despertar abaddon lanã uma METEOR STRIKE por todo o mapa, tentando destruir o selo do abaddon (ou de qualquer outro general de guerra do abaddon, IDEIA A IMPLEMENTAR)
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    Magn0S[GM]
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    Number of posts : 177
    Registration date : 2008-01-29

    Re: Ideas / Suggestions / TO DO

    Post by Magn0S[GM] on Thu Jul 28, 2011 11:41 am

    Criar novas definições para Mark Hunt, exemplo

    Algumas Mark Hunts, para elas aparecerem, voce precisa matar todos os bixos de um mapa, somente assim a Mark Hunt sera sumonada.

    Ou o monstro só sera sumoanado quando estiver chovendo, caso volte a ser dia, ele desaparesera

    O monstro só sera sumonado caso voce seja Homen ou Mulher....

    Setar para que caso vocÊ nao tenha concluido o Rank da hunt, você nao consiga evoluir o char???
    Exemplo:
    Rank I = lvl 1~50
    Rank II: = lvl 51~100
    Rank III: = lvl 101~150
    Rank IV: = lvl 151~180

    Isso empedira que ele evolua primeiro para matar as Hunts mais faceis dps e ganhar os premios.

    Prizes??

    Rank I:
    Gold(1000/3000/5000/8000/12000)
    Potions (Low/Medium recoverys)
    Stones
    Esterks/Swords (max lvl 50)

    Rank II:
    Gold(10000/13000/18000/20000/25000/30000)
    Potions (Medium/High recoverys)
    Stones, Rings, Necks
    Swords, Shields, wands few armors (max lvl 80~90)

    Rank III:
    Gold (25000/30000/33000/35000/40000)
    Potions (Medium/High/Very High recoverys)
    Stones, Manuals, Rings, Necks
    Swords, Shields, wands few armors (max lvl 160)

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    Re: Ideas / Suggestions / TO DO

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